Chapter 9

Random Quests

Crimson Reel

Type: Ordered Reward: 2 influence + Cost: 1 rum - Reroll one dice in your hold.

  • ☐ Festivities Sabotage Fighting Trade
  • ☐ Reroll 2+ dice in a single turn
  • ☐ Use a Fighting dice action (steal 1 rum from an opponent)

Build: Medium (2 bp) - 2 influence (1 bp) + action (1 bp) = 2 bp ✓


Masked Blade

Type: Unordered Reward: 2 influence

  • ☐ Fighting Fighting Piracy Sabotage
  • ☐ Use a Fighting dice action
  • ☐ End a turn with 3+ Rum in your hold

Build: Medium Unordered (2 bp) - 4 influence baseline minus 2 = 2 influence ✓


Festival of Knives

Type: Ordered Reward: 4 influence + As long as player has at least one Sabotage dice in hold, player is immune to Sabotage dice actions.

  • ☐ Sabotage Festivities Festivities Fighting Treasure
  • ☐ Use a Festivities dice action
  • ☐ Place a sabotage marker on an opponent's quest card
  • ☐ Use a Fighting dice action

Build: Hard (4 bp) - 4 influence (2 bp) + action (1 bp) + task pressure allocation (1 bp) = 4 bp ✓


The Dread Performance

Type: Ordered Reward: 6 influence + Cost: Festivities dice - For each Sabotage dice in hold, force one opponent to lose Rum.

  • ☐ Festivities Sabotage Sabotage Fighting Treasure
  • ☐ Use a Festivities dice action
  • ☐ Reroll 2+ dice in a single turn
  • ☐ Steal from an opponent using a Fighting dice action

Build: Hard (4 bp) - 6 influence (3 bp) + action (1 bp) = 4 bp ✓


Curtain Call in Flame

Type: Unordered Reward: 6 influence

  • ☐ Festivities Festivities Sabotage Piracy Treasure
  • ☐ Steal from 2 different opponents in a single turn
  • ☐ Place sabotage markers on 2 different opponents' quest cards
  • ☐ Buy a card with a cost of 3 or more dice

Build: Hard Unordered (4 bp) - 8 influence baseline minus 2 = 6 influence ✓