Common Quests
7 cards
Change of plans
- Replace one of your quest cards, put old card at bottom of deck.
- ☐

- ☐Buy a loot or favour card from the market
Shore Leave
— Reroll one dice in your hold
- ☐

- ☐Use a
dice action
Fueled by Grog
Discard 1 dice - Turn another of your dice to any side
- ☐

- ☐End a turn with 4+
in your hold
Cutthroat Bargain
Once per turn when you play a
special action dice, gain
.
special action dice, gain
.
- ☐

- ☐Use a
dice action - ☐Buy a card with a cost of 3 or more dice
Pillage the Port
Once per turn when you play a
special action dice, gain
special action dice, gain
- ☐

- ☐Use a
dice action - ☐Place a sabotage marker on an opponent's quest card
Treasure Seeker
— Remove one market card and replace it with a new card
- ☐

- ☐Use a
dice action - ☐Pay 3

- ☐Win a trick
Putting pressure
- Force opponents with fewer dice types (in their hold) than you to each lose
.
- ☐

- ☐Pay 3

- ☐Place a sabotage marker on an opponent's quest card
- ☐Steal from 2 different opponents in a single turn
Captain Blackhook Quests
6 cards
First Deal at Dawn
No favour gained
- ☐

- ☐Use a Trade dice action
Rum for Leverage
Once per turn when you play a
special action dice, gain
.
special action dice, gain
.
- ☐

- ☐Pay 2
+ 1
- ☐Buy a card from the court-market
Cutlass Brokerage
No favour gained
- ☐

- ☐Use a
dice action - ☐Buy a card with a cost of 3 or more dice
The Grand Bargain
- Remove one market card and replace it with a new card.
- ☐

- ☐Complete a
dice action - ☐Buy a card using 3+ different dice face types
- ☐End a turn with 6+
in your hold
Blackhook's Ultimatum
dice - For each
dice in hold, force one opponent to lose
.
- ☐

- ☐Use a
dice action - ☐Steal from 2 different opponents in a single turn
- ☐Pay 3

Merchant of the Maelstrom
No favour gained
- ☐

- ☐End a turn with 6+
in your hold - ☐Buy 2 cards in a single turn
- ☐Win a trick
Quartermaster Stone Quests
6 cards
Stockpile Drill
No favour gained
- ☐

- ☐End a turn with 4+ total resources (
+
) in your hold
Ordered Ledger
Once per turn when you play a
special action dice, gain
.
special action dice, gain
.
- ☐

- ☐Pay 2
+ 1
- ☐End a turn with 3+ gold in your hold
Secured Supply Line
No favour gained
- ☐

- ☐Use a
dice action - ☐Buy a card from the court-market
The Fortified Hold
As long as player has a least one
dice in hold, player is immune to
dice actions.
dice in hold, player is immune to
dice actions.
- ☐

- ☐End a turn with 4+ total resources (
+
) in your hold - ☐Use your always-active conversion and trigger a favour in the same turn
- ☐Buy a card with a cost of 3 or more dice
Quartermaster's Reserve
1 gold - Remove one market card and replace it with a new card.
- ☐

- ☐Pay 3

- ☐Buy 2 cards in a single turn
- ☐End a turn with 2+ dice carried over and 4+ total resources in your hold
Iron Provision Protocol
No favour gained
- ☐

- ☐End a turn with 5+ total resources (
+
) in your hold - ☐Buy a 3+ dice card
- ☐Win a trick
The Scarlet Dancer Quests
6 cards
Opening Number
No favour gained
- ☐

- ☐Use a Festivities dice action
Crimson Reel
1 rum - Reroll one dice in your hold.
- ☐

- ☐Reroll 2+ dice in a single turn
- ☐Use a Fighting dice action (steal 1 rum from an opponent)
Masked Blade
No favour gained
- ☐

- ☐Use a
dice action - ☐End a turn with 3+
in your hold
Festival of Knives
As long as player has at least one
dice in hold, player is immune to
dice actions.
dice in hold, player is immune to
dice actions.
- ☐

- ☐Use a
dice action - ☐Place a sabotage marker on an opponent's quest card
- ☐Use a
dice action
The Dread Performance
dice - For each
dice in hold, force one opponent to lose
.
- ☐

- ☐Use a
dice action - ☐Reroll 2+ dice in a single turn
- ☐Steal from an opponent using a
dice action
Curtain Call in Flame
No favour gained
- ☐

- ☐Steal from 2 different opponents in a single turn
- ☐Place sabotage markers on 2 different opponents' quest cards
- ☐Buy a card with a cost of 3 or more dice
The Ghost Quests
6 cards
Silent Boarding
No favour gained
- ☐

- ☐Place a sabotage marker on an opponent's quest card
Whispered Extortion
Once per turn when you play a
special action dice, gain
.
special action dice, gain
.
- ☐

- ☐Use a
dice action - ☐Use a
dice action
Veil of the Cutlass
No favour gained
- ☐

- ☐Place a sabotage marker on an opponent's quest card
- ☐Win a trick
The Shadow Campaign
As long as player has at least one
dice in hold, player is immune to
dice actions.
dice in hold, player is immune to
dice actions.
- ☐

- ☐Place a sabotage marker on an opponent's quest card
- ☐Steal gold via a
dice action - ☐Use your always-active conversion and steal rum via a
dice action in the same turn
Night Raid Protocol
1 rum - Force opponents with fewer dice types (in their hold) than you to each lose
.
.
- ☐

- ☐Place sabotage markers on 2 different opponents' quest cards
- ☐Steal from 2 different opponents in a single turn
- ☐Pay 3

Phantom Dividend
No favour gained
- ☐

- ☐End a turn with 3+
in your hold - ☐Buy 2 cards in a single turn
- ☐Steal from 2 different opponents in a single turn