Pirate Court

Plain Favour Cards (22 cards)

Favour Cards 22 cards
Iron Guard Stance
Favour
As long as player has at least one Fighting dice in hold, player is imune to Fighting dice actions.
Gold Gold
Corsair's Screen
Favour
As long as player has at least one Piracy dice in hold, player is imune to Piracy dice actions.
Gold Gold
Powderproof Veil
Favour
As long as player has at least one Sabotage dice in hold, player is imune to Sabotage dice actions.
Gold Gold
Broker's Shelter
Favour
As long as player has at least one Trade dice in hold, player is imune to Trade dice actions.
Gold Gold
Swab's Side Purse
Favour
Gain Gold if you have a Fighting dice in your hold.
Gold Gold
Rumrunner's Margin
Favour
Gain Rum if you have a Trade dice in your hold.
Gold Gold
Saboteur's Sip
Favour
Gain Rum if you have a Sabotage dice in your hold.
Gold Gold
Merchant's Coin Drip
Favour
Gain Gold if you have a Trade dice in your hold.
Gold Gold
Smoked Fuse Dividend
Favour
Once per turn when you use a Sabotage special action dice, gain Rum.
Gold Gold
Harbor Exchange Fee
Favour
Once per turn when you play a Trade special action dice, gain Gold.
Gold Gold
Privateer Tithe
Favour
Once per turn when you play a Piracy special action dice, gain Gold.
Gold Gold
Blood Price Bonus
Favour
Once per turn when you play a Fighting special action dice, gain Rum.
Gold Gold
Twisting Knuckles
Favour
Discard 1 dice - Turn another of your dice to any side
Gold Gold
Storm Barrel Recast
Favour
X Rum - Reroll X dice in your hold.
Gold Gold Gold Gold
Salty Mulligan
Favour
Rum - Reroll one dice in your hold.
Gold Gold
Rigging Echo Reroll
Favour
Rum - Reroll all dice of the same resource type in your hold.
Gold Gold
Gold Squeeze Formation
Favour
Fighting dice - For each Piracy dice in hold, force one opponent to lose 1 gold.
Gold Gold
Rum Squeeze Formation
Favour
Festivities dice - For each Sabotage dice in hold, force one opponent to lose 1 rum.
Gold Gold
Market Superiority Claim
Favour
Gold - Force opponents with fewer dice types (in their hold) than you to each lose 2 gold.
Gold Gold Gold Gold
Cellar Superiority Claim
Favour
Rum - Force opponents with fewer dice types (in their hold) than you to each lose 2 rum.
Gold Gold Gold Gold
Market Sweep Order
Favour
Gold - Remove one market card and replace it with a new card. Put the removed card at the bottom of the draw pile for that card type.
Gold Gold
Quest Rotation Order
Favour
Rum - Remove one of your quest cards and replace it with a new quest card. Put the removed card at the bottom of the quest deck.
Gold Gold